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  1. Getting started with Processing.py
  2. Pong (1972)
  3. Breakout (1978)
  4. ===========Test1==============
  5. Artillery game (1988)
  6. Flappy Bird
    1. 物件導向與class
    2. Flappy bird with AI
  7. Asteroids (1979)
  8. Spacewar! (1962)
    1. Planet simulator
  9. Snake (1982)
  10. Tetris (1984)
  11. Connect Four (1977)
    1. Minimax演算法
  12. PAC-MAN (1980)
    1. 洪水演算法(wavefront algorithm)
    2. A*演算法
    3. 迷宮生成演算法
  13. Appendix 1 Artificial Intelligence
  14. Appendix 2 Toy Neural Network
  15. Appendix 3
    1. GUI Button
    2. GUI Slider
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